Monthly Archive
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Wed 31 October 2007
11:12am
Articles
There are many sample CDs available today full of samples and while a lot of them contain some excellent sounds and loops, I believe that you should stay clear of them as much as possible when selecting samples for your music. This article explains why I think that way.
Sample CDs can cost a lot of money, mainly because what you are buying is a license to use the sounds in your productions legally and not just to listen to like a standard CD. I don’t want to make out all Sample CDs to be evil because some of them are great and can come in very handy when looking for that certain orchestral instrument sound for example which you can’t get hold of yourself. But there are many Sample CDs out there containing nothing but sounds and loops which I believe can slow down creativity, the learning process (especially for beginners) as well as making musicians lazy.
They slow down creativity because they stop people from creating and developing their own sounds and if everyone sticks to the same old sample CDs (especially genre based ones) then they aren’t going to be creating their own unique sound or take on a certain genre.
They can also slow down a musicians learning process because many of the sounds have had effects and processing galore put on them to make you go WOW! While this sounds amazing for the individual sounds, when all these sounds get put together into a track they end up sounding mushy, all fighting for the same space in the mix. Beginners to music creation then learn from tutorials and books that they then need to add more effects and mix down their tracks only to find they can’t get the sound they want as they have nothing to work with. This stops and hinders them from learning about sound creation, how to add effects and mix sounds together properly. This then leads to “why doesn’t my track sound as good as the ones in the shops” questions you see a lot on message boards.
The truth is that you can easily find alternatives which are a lot of the time a better choice. I would advise anyone before buying a sample CD to ask themselves can I record these sounds myself with a microphone myself or can I use a synthesizer to create those sounds myself. Can I recreate that drum loop using my own samples, can I then mix it up, change it and make it sound better. Can I be limited only by my own creative abilities and not what some some sound engineer decides is a good collection of sounds.
I also know that as a musician using your own sound creations you will start to look upon your own music with a lot more pride. You may even find yourself creating a new unique and personal sound in your music and surely that can only be a good thing.
Article written by
Edward Cufaude for Rhythm Creation
Sample CDs can cost a lot of money, mainly because what you are buying is a license to use the sounds in your productions legally and not just to listen to like a standard CD. I don’t want to make out all Sample CDs to be evil because some of them are great and can come in very handy when looking for that certain orchestral instrument sound for example which you can’t get hold of yourself. But there are many Sample CDs out there containing nothing but sounds and loops which I believe can slow down creativity, the learning process (especially for beginners) as well as making musicians lazy.
They slow down creativity because they stop people from creating and developing their own sounds and if everyone sticks to the same old sample CDs (especially genre based ones) then they aren’t going to be creating their own unique sound or take on a certain genre.
They can also slow down a musicians learning process because many of the sounds have had effects and processing galore put on them to make you go WOW! While this sounds amazing for the individual sounds, when all these sounds get put together into a track they end up sounding mushy, all fighting for the same space in the mix. Beginners to music creation then learn from tutorials and books that they then need to add more effects and mix down their tracks only to find they can’t get the sound they want as they have nothing to work with. This stops and hinders them from learning about sound creation, how to add effects and mix sounds together properly. This then leads to “why doesn’t my track sound as good as the ones in the shops” questions you see a lot on message boards.The truth is that you can easily find alternatives which are a lot of the time a better choice. I would advise anyone before buying a sample CD to ask themselves can I record these sounds myself with a microphone myself or can I use a synthesizer to create those sounds myself. Can I recreate that drum loop using my own samples, can I then mix it up, change it and make it sound better. Can I be limited only by my own creative abilities and not what some some sound engineer decides is a good collection of sounds.
I also know that as a musician using your own sound creations you will start to look upon your own music with a lot more pride. You may even find yourself creating a new unique and personal sound in your music and surely that can only be a good thing.
Article written by
Tue 30 October 2007
03:02pm
Articles
There are many different types of audio files which you can encode your music and sounds into. But which one is right for each job from a musicians perspective. This guide lists the most popular audio file types in use today and when you as a musician should use them and when you shouldn’t.
Waveform Audio (.wav)
A very common and one of the oldest formats of digital sound storage created by Microsoft and IBM and also one the most simplest to use. Most Wav files are uncompressed which means that they are Large in storage size (aprox. 10Mb for 1 minute of audio) so tend to be used only when space or data transfer speeds aren’t an issue and keep all the original sound data intact just the way it was recorded. The most popular Wav encoding format is called pulse-code modulation (PCM) format which is used (only varying very slightly in non-audio data) as the standard for CD. CDs are two channels (Stereo) of 44,100 samples per second with each sample point using 16 bits of data. I use this format for my samples as all music software will support it and I know no audio data is lost.
When should you use Wav files - Use it for your samples your going to use in your music. Also use it when you don’t want to lose audio quality such as passing recordings to other musicians to work on. It’s also good for your main audio backup of you music should you ever have to encode into another format or write a CD.
When shouldn’t you use Wav files - When transferring files over the internet they are far too big or any situation where file size is an issue.
FLAC (.flac)
FLAC stands for Free Lossless Audio Codec and as the name suggests compresses your sounds without losing any of the sound quality. Files can be reduced by around half the data size whilst still keeping all of the audio that a WAV file would keep. Because FLAC is free it means that makers of hardware software can incorporate the encoder/decoder without paying a license fee.
When should you use FLAC files - When you want to store files and save some space but don’t want to lose any of the quality. Today many musicians find they can work with other musicians around the world via the internet quickly by sending files back and forth and sending your files in FLAC can save time uploading and downloading as slow connection speed without losing the audio quality.
When shouldn’t you use FLAC files - When you want people to download your music as fast as possible as file sizes are still big compared to other lossy compression formats.
MPEG-1 Audio Layer 3 (.mp3)
Unless you have been living on the moon these last 10 years you will have definitely heard of this format. It changed the music industry forever when it became popular file format with internet users and making headlines in the media. It was created by Philips, Fraunhofer Society, CCETT, and IRT as a format which was small in data storage space (approx. Only a tenth of the size of a Wav file depending on encoding bit rate). It does this by removing the data which human hearing cannot hear and it does this with varying degress of success depending on the bit rate chosen and the encoder used. Mp3s encoded in bit rates of 128kbit/s sound worse but take up a tiny amount of space where as mp3s recorded at say 320kbit/s sound better (Not as good a Wav or Flac) but take up more space and the person encoding can choose whether they are going for better sound or better compression.
Windows Media Audio (.wma)
Created by Microsoft as a format to compete with Mp3. There are different codecs for doing different types of compression one for voice, music, a high resolution and a lossless compression format. Microsoft claims that WMA sounds better than Mp3 even at lower bit rates although this is debatable. Personally I would stick with Mp3 over this format as other people are more used to seeing Mp3 and some older Mp3 players may not support WMA.
Ogg Vorbis (.ogg, .oga)
Ogg Vorbis is yet another lossy compression format and this one is my personal favourite, why? because it is FREE and I believe it is the best sounding especially at lower bitrates. Produced by Xiph.org Foundation when licensing fees for encoders and decoders of mp3 files was introduced. I think that you will see this file format more and more as many hardware and software media players, computer games, music composition software have added the codec due to the ability to add it for free. This cuts down on software production costs especially for computer games where no other codecs for sound will be needed. Another reason why this is my favourite lossy codec is because I really believe that music sounds better in this format at the same bit rate when encoding from a lossless source, try it yourself and see.
When should you use Mp3, WMA and Ogg Vorbis files - Use them when you want to distribute your music via the internet, people will be able to download the files fast and also listen to them. You’ve just got to make a choice between them. Mp3 files are supported by many players and are seen as the industry standard for lossy audio compared to the other two and more people know them. WMA is also good but you may find people without the codec such as Linux Users and some Mp3 Players. Where as Ogg Vorbis is in the public domain, free (and so should be supported by us musicians more) but hasn’t got the support of some hardware manufacturers.
When shouldn’t you use Mp3, WMA and Ogg Vorbis files - Don’t use these if sound quality is important to you such as your recordings, your sample collection or for backups of music you created.
RealAudio (.ra, .ram)
RealAudio is another compression format and works very well for streaming data and is used by many on-line radio stations. A lot of complaints about RealAudio is that the codecs used for playing don’t come with operating systems such a Windows and Linux and they have to download RealPlayer. (There is an alternative to called Real Alternative which you can find on the internet which just installs the codec but not many people know this). To be honest with this file format unless you are streaming data I wouldn’t use it as a way to distribute your music unless your offering an alternative as the person listening may just not even bother with your tracks.
When should you use RealAudio files - When you want to stream music such as on-line radio or even small tester clips before visitors download in a bigger sized format. Offer another format too such as WMA or Mp3 because of people not having the codec.
When shouldn’t you use RealAudio files - When you want to have enjoyable sound quality.
Musical Instrument Digital Interface (.midi, .mid)
MIDI stands for Musical Instrument Digital Interface and contains no audio sound at all (A mistake that’s more common than some people think). Instead they contain note data which tells your sound card or other MIDI device which notes to play on which instrument from a bank of usually 128 sound stored inside your MIDI device. It also contains lots of MIDI information about each note such a volume, length.
When should you use MIDI files - When you want to store or send data relating to the notes played on a device or piece of software that supports MIDI information.
When shouldn’t you use MIDI files - When you want to distribute actual audio that has been recorded.
Others Worth A Mention
Sun Audio (.au) - developed by Sun Microsystems for use on UNIX (a operating system)
Audio Interchange File (.aif, .aifc or .aiff.) - Basically this file type is WAV files for the Mac
Conclusion
Choosing a suitable file type can be tricky for people who aren’t accustomed to them and so hopefully this short guide will help someone get the most from them. One thing to mention is that there is no point in going from one lossy audio file type to another, such as Mp3 to Ogg Vorbis as once you have lost the audio data you can’t get it back and the file quality will actually be worse due to the differing techniques in removing data. When encoding to a lossy format always encode from a lossless format such as Wav, FLAC, CD or straight out of you music software/hardware. And if you want to keep the best audio quality possible use lossless.
Article written by
Edward Cufaude for Rhythm Creation.
Waveform Audio (.wav)
A very common and one of the oldest formats of digital sound storage created by Microsoft and IBM and also one the most simplest to use. Most Wav files are uncompressed which means that they are Large in storage size (aprox. 10Mb for 1 minute of audio) so tend to be used only when space or data transfer speeds aren’t an issue and keep all the original sound data intact just the way it was recorded. The most popular Wav encoding format is called pulse-code modulation (PCM) format which is used (only varying very slightly in non-audio data) as the standard for CD. CDs are two channels (Stereo) of 44,100 samples per second with each sample point using 16 bits of data. I use this format for my samples as all music software will support it and I know no audio data is lost.
FLAC (.flac)
FLAC stands for Free Lossless Audio Codec and as the name suggests compresses your sounds without losing any of the sound quality. Files can be reduced by around half the data size whilst still keeping all of the audio that a WAV file would keep. Because FLAC is free it means that makers of hardware software can incorporate the encoder/decoder without paying a license fee.
MPEG-1 Audio Layer 3 (.mp3)
Unless you have been living on the moon these last 10 years you will have definitely heard of this format. It changed the music industry forever when it became popular file format with internet users and making headlines in the media. It was created by Philips, Fraunhofer Society, CCETT, and IRT as a format which was small in data storage space (approx. Only a tenth of the size of a Wav file depending on encoding bit rate). It does this by removing the data which human hearing cannot hear and it does this with varying degress of success depending on the bit rate chosen and the encoder used. Mp3s encoded in bit rates of 128kbit/s sound worse but take up a tiny amount of space where as mp3s recorded at say 320kbit/s sound better (Not as good a Wav or Flac) but take up more space and the person encoding can choose whether they are going for better sound or better compression.
Windows Media Audio (.wma)
Created by Microsoft as a format to compete with Mp3. There are different codecs for doing different types of compression one for voice, music, a high resolution and a lossless compression format. Microsoft claims that WMA sounds better than Mp3 even at lower bit rates although this is debatable. Personally I would stick with Mp3 over this format as other people are more used to seeing Mp3 and some older Mp3 players may not support WMA.
Ogg Vorbis (.ogg, .oga)
Ogg Vorbis is yet another lossy compression format and this one is my personal favourite, why? because it is FREE and I believe it is the best sounding especially at lower bitrates. Produced by Xiph.org Foundation when licensing fees for encoders and decoders of mp3 files was introduced. I think that you will see this file format more and more as many hardware and software media players, computer games, music composition software have added the codec due to the ability to add it for free. This cuts down on software production costs especially for computer games where no other codecs for sound will be needed. Another reason why this is my favourite lossy codec is because I really believe that music sounds better in this format at the same bit rate when encoding from a lossless source, try it yourself and see.
RealAudio (.ra, .ram)
RealAudio is another compression format and works very well for streaming data and is used by many on-line radio stations. A lot of complaints about RealAudio is that the codecs used for playing don’t come with operating systems such a Windows and Linux and they have to download RealPlayer. (There is an alternative to called Real Alternative which you can find on the internet which just installs the codec but not many people know this). To be honest with this file format unless you are streaming data I wouldn’t use it as a way to distribute your music unless your offering an alternative as the person listening may just not even bother with your tracks.
Musical Instrument Digital Interface (.midi, .mid)
MIDI stands for Musical Instrument Digital Interface and contains no audio sound at all (A mistake that’s more common than some people think). Instead they contain note data which tells your sound card or other MIDI device which notes to play on which instrument from a bank of usually 128 sound stored inside your MIDI device. It also contains lots of MIDI information about each note such a volume, length.
Others Worth A Mention
Sun Audio (.au) - developed by Sun Microsystems for use on UNIX (a operating system)
Audio Interchange File (.aif, .aifc or .aiff.) - Basically this file type is WAV files for the Mac
Conclusion
Choosing a suitable file type can be tricky for people who aren’t accustomed to them and so hopefully this short guide will help someone get the most from them. One thing to mention is that there is no point in going from one lossy audio file type to another, such as Mp3 to Ogg Vorbis as once you have lost the audio data you can’t get it back and the file quality will actually be worse due to the differing techniques in removing data. When encoding to a lossy format always encode from a lossless format such as Wav, FLAC, CD or straight out of you music software/hardware. And if you want to keep the best audio quality possible use lossless.
Article written by
Mon 29 October 2007
11:27pm
Videos
A brilliant 18 minute documentary available on YouTube. The “Amen Break” is a 6 second drum loop from the b-side of a chart-topping single from 1969. It is surprising how many times it has been used in different tracks over the years especially in Hip Hop, Drum & Bass and Jungle.
Direct link to Actual YouTube Video
Mon 29 October 2007
07:33pm
Other Sites
An article has appeared on wired.com talking about how vinyl is still around surrounded by a world of digital files. Interesting read and as many DJs will tell you Vinyl is the ultimate format for DJ manipulation.
Link to Wired.com Article
Mon 29 October 2007
06:55pm
Samples
Rhythm Creation’s first samplepack and you should be able to create some nice percussion loops with these shaker scraper samples. There are 12 wav files in the zip file with no effects on, just unedited recorded samples recorded by me. Enjoy! and keep a look out for more samplepacks coming soon.
Download from RhythmCreation.com
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All my own made samples that I post are released under the
Creative Commons NonCommercial Sampling Plus 1.0 Licence. (Free to use and change for non-commercial uses). For the full terms of this license click the image button below.
All my own made samples that I post are released under the
