Audio File Type Differences and the Pros and Cons of Each.
Tue 30 October 2007
03:02pm
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Waveform Audio (.wav)
A very common and one of the oldest formats of digital sound storage created by Microsoft and IBM and also one the most simplest to use. Most Wav files are uncompressed which means that they are Large in storage size (aprox. 10Mb for 1 minute of audio) so tend to be used only when space or data transfer speeds aren’t an issue and keep all the original sound data intact just the way it was recorded. The most popular Wav encoding format is called pulse-code modulation (PCM) format which is used (only varying very slightly in non-audio data) as the standard for CD. CDs are two channels (Stereo) of 44,100 samples per second with each sample point using 16 bits of data. I use this format for my samples as all music software will support it and I know no audio data is lost.
FLAC (.flac)
FLAC stands for Free Lossless Audio Codec and as the name suggests compresses your sounds without losing any of the sound quality. Files can be reduced by around half the data size whilst still keeping all of the audio that a WAV file would keep. Because FLAC is free it means that makers of hardware software can incorporate the encoder/decoder without paying a license fee.
MPEG-1 Audio Layer 3 (.mp3)
Unless you have been living on the moon these last 10 years you will have definitely heard of this format. It changed the music industry forever when it became popular file format with internet users and making headlines in the media. It was created by Philips, Fraunhofer Society, CCETT, and IRT as a format which was small in data storage space (approx. Only a tenth of the size of a Wav file depending on encoding bit rate). It does this by removing the data which human hearing cannot hear and it does this with varying degress of success depending on the bit rate chosen and the encoder used. Mp3s encoded in bit rates of 128kbit/s sound worse but take up a tiny amount of space where as mp3s recorded at say 320kbit/s sound better (Not as good a Wav or Flac) but take up more space and the person encoding can choose whether they are going for better sound or better compression.
Windows Media Audio (.wma)
Created by Microsoft as a format to compete with Mp3. There are different codecs for doing different types of compression one for voice, music, a high resolution and a lossless compression format. Microsoft claims that WMA sounds better than Mp3 even at lower bit rates although this is debatable. Personally I would stick with Mp3 over this format as other people are more used to seeing Mp3 and some older Mp3 players may not support WMA.
Ogg Vorbis (.ogg, .oga)
Ogg Vorbis is yet another lossy compression format and this one is my personal favourite, why? because it is FREE and I believe it is the best sounding especially at lower bitrates. Produced by Xiph.org Foundation when licensing fees for encoders and decoders of mp3 files was introduced. I think that you will see this file format more and more as many hardware and software media players, computer games, music composition software have added the codec due to the ability to add it for free. This cuts down on software production costs especially for computer games where no other codecs for sound will be needed. Another reason why this is my favourite lossy codec is because I really believe that music sounds better in this format at the same bit rate when encoding from a lossless source, try it yourself and see.
RealAudio (.ra, .ram)
RealAudio is another compression format and works very well for streaming data and is used by many on-line radio stations. A lot of complaints about RealAudio is that the codecs used for playing don’t come with operating systems such a Windows and Linux and they have to download RealPlayer. (There is an alternative to called Real Alternative which you can find on the internet which just installs the codec but not many people know this). To be honest with this file format unless you are streaming data I wouldn’t use it as a way to distribute your music unless your offering an alternative as the person listening may just not even bother with your tracks.
Musical Instrument Digital Interface (.midi, .mid)
MIDI stands for Musical Instrument Digital Interface and contains no audio sound at all (A mistake that’s more common than some people think). Instead they contain note data which tells your sound card or other MIDI device which notes to play on which instrument from a bank of usually 128 sound stored inside your MIDI device. It also contains lots of MIDI information about each note such a volume, length.
Others Worth A Mention
Sun Audio (.au) - developed by Sun Microsystems for use on UNIX (a operating system)
Audio Interchange File (.aif, .aifc or .aiff.) - Basically this file type is WAV files for the Mac
Conclusion
Choosing a suitable file type can be tricky for people who aren’t accustomed to them and so hopefully this short guide will help someone get the most from them. One thing to mention is that there is no point in going from one lossy audio file type to another, such as Mp3 to Ogg Vorbis as once you have lost the audio data you can’t get it back and the file quality will actually be worse due to the differing techniques in removing data. When encoding to a lossy format always encode from a lossless format such as Wav, FLAC, CD or straight out of you music software/hardware. And if you want to keep the best audio quality possible use lossless.
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